Download

1) Disable all your move codes
2) Download a savestate
3) Put it to your ppsspp folder, path is /memstick/PSP/PPSSPP_STATE
After you load this state in the emulator your character will have all the following changes
(but only when you use this stage and chars)

Log of changes
2017.04.16
  • Easter eggs
  • u/f+1+2 throw (recovery)
  • QCF+1 (rank, recovery, reactions)
  • WS b+1 (CH reaction face up)

  • 2017.04.04
  • 1,2,4 (air K!)
  • 1,4,1 (air K!)
  • 1,4,3 (hit, CH reactions and damage)
  • 2,4 (air K!)
  • 1+4 (B! remover)
  • f+2,1,4 (animation from Jun b+2,1,4)
  • f+2,1,4 (air K!)
  • f+2,1,1+2 (no B!)
  • f+3[2] (air K! and damage)
  • f+4,3,3 (B! remover)
  • d/f+1,2,4 (air K!)
  • d/f+3,2,4 (air K!)
  • d/f+3,4 (stand reactions)
  • d/f+3,4,4 (hit, CH reactions and damage)
  • d+2,3 (air K!)
  • d+3,4,3 (B! remover)
  • d/b+2 (CH K! and air K!)
  • d/b+3 (CH reaction)
  • u/f+2 (stand reaction)
  • u/f+2,1 (stand B! and no air B!)
  • U/F+4 (no B!)
  • QCF+3 (CH reaction)
  • WS+1,1+2[2] (air K!)
  • WS+4,3 (air K!)
  • FC d/f+4 (CH reaction)
  • SS+4 (CH reaction)

  • 2017.03.28
  • f+2 (TTT2 animation)
  • f+2,1 (TTT2 animation)
  • f+2,1,1+2 (TTT2 animation)
  • f,f+2 (TTT2 animation)
  • d/f+3,4 (TTT2 string)
  • b+3 (TTT2 animation)
  • b+3,4 (TTT2 animation)
  • QCF+2 (stand and air reaction)
  • QCF+4 (TTT2 animation)
  • QCF+4 (front stand reaction from TTT2)
  • QCF+4,2 (TTT2 animation)
  • QCF+4,2,3 (TTT2 animation)
  • QCF+4,2,3 (air reaction)
  • WR n (TTT2 Shoulder Ram animation)