Feng
_C0 FEN 1 (1,1)
For PSP and ppsspp
For ppsspp only
Hit rank
Speed
Hitbox
Attack frames
Recovery
Change move
Add move
Reactions/damage
Camera effects
«Far hit»
«PowerCrash»
«Air float»
«Ground flip»
«Standing B!»
Import move (alpha)
[all attacks]
[all throws]
[search]
Instead of
Reaction: B![up]
Reaction: B![down]
Reaction: Ground[up]
Reaction: Ground[down]
Reaction: «For a bonus hit»
Ukemi[FU] Quick roll left
Ukemi[FU] Quick roll right
Ukemi[FU] Quick roll back
Ukemi[FU] Quick roll forward
Ukemi[FU] Spring forward
Ukemi[FD] Quick roll left
Ukemi[FD] Quick roll right
Ukemi[FD] Quick roll back
Ukemi[FD] Quick roll forward
Ukemi[FD] Quick stand up
Common RLX
Common RLX f
Common RLX b
Common RLX SSL
Common RLX SSR
Common RLX 1
Common RLX BT 1
1
1,1
1,2
1,2,2
1,2,2,B
1,3
2
2~1
2~1,1
2,4
2,4,1
3
3~4
3~4,3
4
4~3
1+2
1+2[sabaki]
1+3
1+3 Throw
1+3[left] Throw
1+3[right] Throw
1+3[back] Throw
2+4
2+4 Throw
1+3+4
«Monk Head» 1+3+4
«Ruyi Jingu Bang» 2+3+4
1+2+3+4
1+2+3+4*
1+2+3+4**
1+2+3+4***
f
f,n
F*
f+1
f+1,1
f+1,1,2
f+1,1,2,1
f+1,1,2,1,3
f+1,1,2,1,3,4
f+1,1,2,1,3,4,2
f+1,1,2,1,3,4,2,2
f+1,1,2,1,3,4,2,2,2
f+1,1,2,1,3,4,2,2,2,2
f+1,1,2,1,3,4,2,4
f+1,1,2,1,3,4,2,4,3
f+1,1,2,1,3,4,2,4,3,1+2
f+2
f+2,1
f+2,1,2
f+3
f+3,4
f+4
f+4,3
f+4,4
f+4,B
f+1+2
f+1+3
f+2+4
f+3+4
f,f
f,f,n
f,f+2
f,f+3
f,f+4
f,f+4,3
f,f+1+2
f,f,f
f,f,f+3
d/f
d/f+1
d/f+2
d/f+2,2
d/f+3
d/f+4
d/f+1+2
d/f+1+2 Throw
«Monk Head» d/f+1+2 Throw
d/f+3+4
d
d+1
d+2
d+3
d+4
d+4,1+2
d+1+2[1]
d+1+2[2]
d+1+2,1
d+1+2,1,2
d+3+4
[opp down]d+3+4
d/b
d/b+1
d/b+1,2
d/b+1,F
d/b+1,B
d/b+2
d/b+2,2
d/b+2,2,2
d/b+3
d/b+4
d/b+1+2
d/b+1+2,2
b
b,n
B*
b+1
b+2
b+2,3
b+2,3,4
b+2,3,4,2
b+3
b+3,3
b+3~4
b+4
b+1+2
b+1+3 (pt1)
b+1+3 (pt2)
b+1+3[LP] reversal
b+1+3[RP] reversal
b+3+4
«Sledgehammer» b+1+3+4
b,f+1
b,b
b,b,b
[wall]b,b,u/b
u/b
u/b+1
u/b+2[1]
u/b+2[2]
u/b+3
u/b+4
u/b+1+2
u
u+1
u+2
u+3
u+4
u/f
u/f,n,3
U/F,n,3
u/f,n,4
U/F,n,4
u/f+1
u/f+2
u/f+3
u/f+4
u/f+3+4[1]
u/f+3+4[2]
u/f+3+4[3]
u/f+3+4,3
QCF
QCF+1
QCF+2
QCF+1+2
WS
WS+1
WS+1,2
WS+1,2,1
WS+2
WS+3
WS+4
WS+1+2
WS+1+2[sabaki]
WS+f
WS+b
FC 1
FC 2
FC 3
FC 4
FC d/f
FC d/f+1
FC d/f+3
FC d/f+4
FC d/b
SS 2
SS 3
SS 3,2
SS 4
SS 1+2
SSL
SSR
WR
WR n
WR 4
WR 1+2
BT 2
BT 2,2
BT 3
BT 4
BT 1+2
BT 2+3
BT 2+3 Throw
«Monk Head» BT 2+3 Throw
BT d+3
BT u/f+2
BT u/f+3
BT u/f+4
KND 3+4
KND f
KND d+4
KND b
KND b+3+4
KNP 1
KNP 2
KNP 3
KNP 4
KNP 4,3+4
KNP f
STC[sabaki x2]
STC 1
STC 2
STC 3
STC 4
STC 1+2
STC 1+2,1
STC 1+2,1,2
STC b
«BN attack»
Reaction: Air wall splat[front]
Reaction: Air wall splat[back]
Reaction: Air wall splat[left]
Reaction: Air wall splat[right]
Reaction: Air wall break splat[front]
Reaction: Air wall break splat[back]
Reaction: Air wall break splat[left]
Reaction: Air wall break splat[right]
Reaction: Wall break stun[front]
Reaction: Wall break stun[back]
Reaction: Wall break stun[left]
Reaction: Wall break stun[right]
Reaction: Wall splat
Reaction: Wall stun (up vector)
Intro1
Intro2
Intro3
Intro4
Intro5
WinPose1
WinPose2
WinPose3
WinPose4
WinPose5
WinPose6
WinPose7
WinPose8
Reaction: Ice[stand] pt1
Reaction: Ice[stand] pt2
Reaction: Ice[air] pt1
Reaction: Ice[air] pt2
Reaction: BN
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Fire[front]
Reaction: Fire[left]
Reaction: Fire[right]
Reaction: Fire[back]
Reaction: Fire[air]
Use
Reaction: B![up]
Reaction: B![down]
Reaction: Ground[up]
Reaction: Ground[down]
Reaction: «For a bonus hit»
Ukemi[FU] Quick roll left
Ukemi[FU] Quick roll right
Ukemi[FU] Quick roll back
Ukemi[FU] Quick roll forward
Ukemi[FU] Spring forward
Ukemi[FD] Quick roll left
Ukemi[FD] Quick roll right
Ukemi[FD] Quick roll back
Ukemi[FD] Quick roll forward
Ukemi[FD] Quick stand up
Common RLX
Common RLX f
Common RLX b
Common RLX SSL
Common RLX SSR
Common RLX 1
Common RLX BT 1
1
1,1
1,2
1,2,2
1,2,2,B
1,3
2
2~1
2~1,1
2,4
2,4,1
3
3~4
3~4,3
4
4~3
1+2
1+2[sabaki]
1+3
1+3 Throw
1+3[left] Throw
1+3[right] Throw
1+3[back] Throw
2+4
2+4 Throw
1+3+4
«Monk Head» 1+3+4
«Ruyi Jingu Bang» 2+3+4
1+2+3+4
1+2+3+4*
1+2+3+4**
1+2+3+4***
f
f,n
F*
f+1
f+1,1
f+1,1,2
f+1,1,2,1
f+1,1,2,1,3
f+1,1,2,1,3,4
f+1,1,2,1,3,4,2
f+1,1,2,1,3,4,2,2
f+1,1,2,1,3,4,2,2,2
f+1,1,2,1,3,4,2,2,2,2
f+1,1,2,1,3,4,2,4
f+1,1,2,1,3,4,2,4,3
f+1,1,2,1,3,4,2,4,3,1+2
f+2
f+2,1
f+2,1,2
f+3
f+3,4
f+4
f+4,3
f+4,4
f+4,B
f+1+2
f+1+3
f+2+4
f+3+4
f,f
f,f,n
f,f+2
f,f+3
f,f+4
f,f+4,3
f,f+1+2
f,f,f
f,f,f+3
d/f
d/f+1
d/f+2
d/f+2,2
d/f+3
d/f+4
d/f+1+2
d/f+1+2 Throw
«Monk Head» d/f+1+2 Throw
d/f+3+4
d
d+1
d+2
d+3
d+4
d+4,1+2
d+1+2[1]
d+1+2[2]
d+1+2,1
d+1+2,1,2
d+3+4
[opp down]d+3+4
d/b
d/b+1
d/b+1,2
d/b+1,F
d/b+1,B
d/b+2
d/b+2,2
d/b+2,2,2
d/b+3
d/b+4
d/b+1+2
d/b+1+2,2
b
b,n
B*
b+1
b+2
b+2,3
b+2,3,4
b+2,3,4,2
b+3
b+3,3
b+3~4
b+4
b+1+2
b+1+3 (pt1)
b+1+3 (pt2)
b+1+3[LP] reversal
b+1+3[RP] reversal
b+3+4
«Sledgehammer» b+1+3+4
b,f+1
b,b
b,b,b
[wall]b,b,u/b
u/b
u/b+1
u/b+2[1]
u/b+2[2]
u/b+3
u/b+4
u/b+1+2
u
u+1
u+2
u+3
u+4
u/f
u/f,n,3
U/F,n,3
u/f,n,4
U/F,n,4
u/f+1
u/f+2
u/f+3
u/f+4
u/f+3+4[1]
u/f+3+4[2]
u/f+3+4[3]
u/f+3+4,3
QCF
QCF+1
QCF+2
QCF+1+2
WS
WS+1
WS+1,2
WS+1,2,1
WS+2
WS+3
WS+4
WS+1+2
WS+1+2[sabaki]
WS+f
WS+b
FC 1
FC 2
FC 3
FC 4
FC d/f
FC d/f+1
FC d/f+3
FC d/f+4
FC d/b
SS 2
SS 3
SS 3,2
SS 4
SS 1+2
SSL
SSR
WR
WR n
WR 4
WR 1+2
BT 2
BT 2,2
BT 3
BT 4
BT 1+2
BT 2+3
BT 2+3 Throw
«Monk Head» BT 2+3 Throw
BT d+3
BT u/f+2
BT u/f+3
BT u/f+4
KND 3+4
KND f
KND d+4
KND b
KND b+3+4
KNP 1
KNP 2
KNP 3
KNP 4
KNP 4,3+4
KNP f
STC[sabaki x2]
STC 1
STC 2
STC 3
STC 4
STC 1+2
STC 1+2,1
STC 1+2,1,2
STC b
«BN attack»
Reaction: Air wall splat[front]
Reaction: Air wall splat[back]
Reaction: Air wall splat[left]
Reaction: Air wall splat[right]
Reaction: Air wall break splat[front]
Reaction: Air wall break splat[back]
Reaction: Air wall break splat[left]
Reaction: Air wall break splat[right]
Reaction: Wall break stun[front]
Reaction: Wall break stun[back]
Reaction: Wall break stun[left]
Reaction: Wall break stun[right]
Reaction: Wall splat
Reaction: Wall stun (up vector)
Intro1
Intro2
Intro3
Intro4
Intro5
WinPose1
WinPose2
WinPose3
WinPose4
WinPose5
WinPose6
WinPose7
WinPose8
Reaction: Ice[stand] pt1
Reaction: Ice[stand] pt2
Reaction: Ice[air] pt1
Reaction: Ice[air] pt2
Reaction: BN
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Fire[front]
Reaction: Fire[left]
Reaction: Fire[right]
Reaction: Fire[back]
Reaction: Fire[air]
[Nothing]
Only with extra buttons
f
d/f
d
d/b
b
u/b
u
u/f
n
+
1 (LP)
2 (RP)
3 (LK)
4 (RK)
1+2
1+3
1+4
2+3
2+4
3+4
1+2+3
1+2+4
1+3+4
2+3+4
1+2+3+4
n
Only while direction
Reaction: B![up]
Reaction: B![down]
Reaction: Ground[up]
Reaction: Ground[down]
Reaction: «For a bonus hit»
Ukemi[FU] Quick roll left
Ukemi[FU] Quick roll right
Ukemi[FU] Quick roll back
Ukemi[FU] Quick roll forward
Ukemi[FU] Spring forward
Ukemi[FD] Quick roll left
Ukemi[FD] Quick roll right
Ukemi[FD] Quick roll back
Ukemi[FD] Quick roll forward
Ukemi[FD] Quick stand up
Common RLX
Common RLX f
Common RLX b
Common RLX SSL
Common RLX SSR
Common RLX 1
Common RLX BT 1
1
1,1
1,2
1,2,2
1,2,2,B
1,3
2
2~1
2~1,1
2,4
2,4,1
3
3~4
3~4,3
4
4~3
1+2
1+2[sabaki]
1+3
1+3 Throw
1+3[left] Throw
1+3[right] Throw
1+3[back] Throw
2+4
2+4 Throw
1+3+4
«Monk Head» 1+3+4
«Ruyi Jingu Bang» 2+3+4
1+2+3+4
1+2+3+4*
1+2+3+4**
1+2+3+4***
f
f,n
F*
f+1
f+1,1
f+1,1,2
f+1,1,2,1
f+1,1,2,1,3
f+1,1,2,1,3,4
f+1,1,2,1,3,4,2
f+1,1,2,1,3,4,2,2
f+1,1,2,1,3,4,2,2,2
f+1,1,2,1,3,4,2,2,2,2
f+1,1,2,1,3,4,2,4
f+1,1,2,1,3,4,2,4,3
f+1,1,2,1,3,4,2,4,3,1+2
f+2
f+2,1
f+2,1,2
f+3
f+3,4
f+4
f+4,3
f+4,4
f+4,B
f+1+2
f+1+3
f+2+4
f+3+4
f,f
f,f,n
f,f+2
f,f+3
f,f+4
f,f+4,3
f,f+1+2
f,f,f
f,f,f+3
d/f
d/f+1
d/f+2
d/f+2,2
d/f+3
d/f+4
d/f+1+2
d/f+1+2 Throw
«Monk Head» d/f+1+2 Throw
d/f+3+4
d
d+1
d+2
d+3
d+4
d+4,1+2
d+1+2[1]
d+1+2[2]
d+1+2,1
d+1+2,1,2
d+3+4
[opp down]d+3+4
d/b
d/b+1
d/b+1,2
d/b+1,F
d/b+1,B
d/b+2
d/b+2,2
d/b+2,2,2
d/b+3
d/b+4
d/b+1+2
d/b+1+2,2
b
b,n
B*
b+1
b+2
b+2,3
b+2,3,4
b+2,3,4,2
b+3
b+3,3
b+3~4
b+4
b+1+2
b+1+3 (pt1)
b+1+3 (pt2)
b+1+3[LP] reversal
b+1+3[RP] reversal
b+3+4
«Sledgehammer» b+1+3+4
b,f+1
b,b
b,b,b
[wall]b,b,u/b
u/b
u/b+1
u/b+2[1]
u/b+2[2]
u/b+3
u/b+4
u/b+1+2
u
u+1
u+2
u+3
u+4
u/f
u/f,n,3
U/F,n,3
u/f,n,4
U/F,n,4
u/f+1
u/f+2
u/f+3
u/f+4
u/f+3+4[1]
u/f+3+4[2]
u/f+3+4[3]
u/f+3+4,3
QCF
QCF+1
QCF+2
QCF+1+2
WS
WS+1
WS+1,2
WS+1,2,1
WS+2
WS+3
WS+4
WS+1+2
WS+1+2[sabaki]
WS+f
WS+b
FC 1
FC 2
FC 3
FC 4
FC d/f
FC d/f+1
FC d/f+3
FC d/f+4
FC d/b
SS 2
SS 3
SS 3,2
SS 4
SS 1+2
SSL
SSR
WR
WR n
WR 4
WR 1+2
BT 2
BT 2,2
BT 3
BT 4
BT 1+2
BT 2+3
BT 2+3 Throw
«Monk Head» BT 2+3 Throw
BT d+3
BT u/f+2
BT u/f+3
BT u/f+4
KND 3+4
KND f
KND d+4
KND b
KND b+3+4
KNP 1
KNP 2
KNP 3
KNP 4
KNP 4,3+4
KNP f
STC[sabaki x2]
STC 1
STC 2
STC 3
STC 4
STC 1+2
STC 1+2,1
STC 1+2,1,2
STC b
«BN attack»
Reaction: Air wall splat[front]
Reaction: Air wall splat[back]
Reaction: Air wall splat[left]
Reaction: Air wall splat[right]
Reaction: Air wall break splat[front]
Reaction: Air wall break splat[back]
Reaction: Air wall break splat[left]
Reaction: Air wall break splat[right]
Reaction: Wall break stun[front]
Reaction: Wall break stun[back]
Reaction: Wall break stun[left]
Reaction: Wall break stun[right]
Reaction: Wall splat
Reaction: Wall stun (up vector)
Intro1
Intro2
Intro3
Intro4
Intro5
WinPose1
WinPose2
WinPose3
WinPose4
WinPose5
WinPose6
WinPose7
WinPose8
Reaction: Ice[stand] pt1
Reaction: Ice[stand] pt2
Reaction: Ice[air] pt1
Reaction: Ice[air] pt2
Reaction: BN
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Thunder[stand]
Reaction: Thunder[air]
Reaction: Fire[front]
Reaction: Fire[left]
Reaction: Fire[right]
Reaction: Fire[back]
Reaction: Fire[air]
During whole move
_C0 FEN 1 (1,1) _L 0xE013003C 0x004D4098 _L 0xE00501B4 0x00407D1C _L 0xE10400A8 0x00407D24 _L 0xE001086A 0x004078E2 _L 0x20407D24 0x08704770 _L 0xE0010875 0x004078E2 _L 0x20407D24 0x087B0370 _L 0xE00601B4 0x00407A18 _L 0xE10500A8 0x00407964 _L 0x20407D10 0x00000000 _L 0xE001086A 0x004078E2 _L 0x20407D24 0x08704770 _L 0xE0010875 0x004078E2 _L 0x20407D24 0x087B0370 _L 0xE0020870 0x00407966 _L 0xE0014770 0x00407964 _L 0x20407A18 0x0000027F _L 0xE002087B 0x00407966 _L 0xE0010370 0x00407964 _L 0x20407A18 0x0000027F
To make codes work stable in ppsspp set the "Refresh interval" to 16
Found a mistake? Or wanna leave feedback?
Thank you! Your message is sent
Send short text
_C0 FEN +B!
Добавляет B! ко всем соответствующим приёмам
_C0 FEN +B! _L 0xE01D001C 0x004078B4 _L 0xE01D0000 0x004085F8 _L 0xE0050006 0x3040864C _L 0xE004000B 0x2040864C _L 0xE001086A 0x004078E2 _L 0x20408654 0x086F71A0 _L 0xE0010875 0x004078E2 _L 0x20408654 0x087A2DA0 _L 0xE004000B 0x0040864C _L 0xE001086A 0x004078E2 _L 0x20408654 0x086F71F8 _L 0xE0010875 0x004078E2 _L 0x20408654 0x087A2DF8 _L 0x00000000 0x00000000
_C0 FEN f+1+2
_C0 FEN d/f+4,2,1+2
d/f+4,3